Waves and their Applications in Technologies for Information Transfer
4-PS4-1. Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move.
4-PS4-2. Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
Lighting Basics - Information for Teachers
4-PS4-3. Generate and compare multiple solutions that use patterns to transfer information.